Alternate start fallout 3

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So: What happens exactly when you hit ' New game'? What starts CG00? And where can i find the ' startmarkers' occuring in the result script section of CG00? How can i make my own? Are they the same as the COCMarkers? We (we are a team of 6 guys, all more or less new to fallout modding but with experience in scripting, programming and modelling) want to make a completely new campaign and i'm in charge of the scripts, story, effects. When you click on ' New game' you should not start into the birth sequence, nor should any of the original quests be available. Now, what i want is basically something simple: A different start. I already looked through these forums a bit and googled a lot but i couldn't find an appropriate solution. HI all, since this is my first post on this forums i hope that it is in the correct section.